Sign In. . Forgot your password? RocketParts (Workshop) . If you know how to set up a drill, ISRU and a fuel tank for an Ore to Fuel conversion . Extraplanetary launchpads is the way to go. 5 days ago. An icon used to represent a menu that can be toggled by interacting with this icon. patch dusting (mostly removing consruction dust (comments)) I am looking into how to fix this. I want to use Extraplanetary Launchpads, but with Rocket Parts (as default with EL) rather than the Specialized Parts and Material Kits etc that MKS/USI seems to demand. Aujourd'hui, je vous prsente le mod Extraplanetary Launchpads, qui vous permet de construire des bases hors-monde, partir de ressources trouves sur place. (non-ssl link) To download an older version, edit the url for the current release such that the version number matches the desired release. Come and see as we launch . thought i might be able to use the breaking ground's ground anchors, but so far the breaking ground parts have been wobbly at . Download CurseForge App [1.0.4] Extraplanetary Launchpads 0 productivity rate: ships under construction will always stay at 0% . Productivity is provided by having kerbils in appropriate crewed modules. It's showing 0 productivity, and won't build. After testing out Extraplanetary Launchpads and Roverdude's MK/OKS, MatterBeam had the idea of creating a simple, user friendly mod that would allow you to build rockets without taking a 200MB hit to RAM or having to juggle multitudes of resource pathways. Build an App; Download CurseForge App. Sign Up This is just a model swap, everything else should be nearly the same. Or do I have to either remove MKS, use the full MKS recipe, or "cheat" and add myself a module that converts rocket parts to . I like the idea of improvising science . Mods 8,290 Downloads Last Updated: Nov 16, 2014 Game Version: 0.25 Download Install Downloading now. I've got a space station in orbit with an MK1 command pod and a science lab, supplied with 25k rocket parts and an orbital launch pad. Extraplanetary Launchpads (or EL for short2) gives additional meaning to planetary bases and orbiting space stations by allowing for the construction of all manner of vessels away from the KSC. thanks to Extraplanetary Launchpads mod. If it doesn't, click here. However, the building is not for free, as such: you must supply RocketParts (a resource) matching the mass of your built vessel (ie, a 5t dry-mass vessel will require 5t . Find Kerbal Space Program\GameData\ExtraplanetaryLaunchpads\Parts\smelter and delete that folder. Remember me Not recommended on shared computers. Due to a planned power outage on Friday, 1/14, between 8am-1pm PST, some services may be impacted. Extraplanetary Launchpads - 2 Minute Mods KSP - Kerbal Space Program 08. "Extraplanetary Launchpads is a top mod for KSP that allows the player to build ships off-world, or indeed, anywhere the player happens to place the launch pad, space dock or runway. Remember me Not recommended on shared computers. Workshop parts, stocked with Kerbals (or the Hitchhiker can, which gets modified in this . ExtraplanetaryLaunchpads KSCMOD. Join. Now boarding the Air Kanada Skylon for orbital flight. This mod is great in the fact that it adds the ability to creat. KSP 2 Launching in Early Access on February 24th, 2023. Kerbal Space Program Sandbox game Space simulator Gaming Sim game. for Kerbal Space Program (KSP) 1.9.1; Extraplanetary Launchpads (core) update included Extraplanetary LaunchPads (Launchpad.dll) to 6.7.2; updated EL.version file to reflect updated LaunchPad.dll; Minor housekeeping. KSP's standard LiquidFuel and Oxidizer mix of 9:11 by volume Share your Kerbal Space Program craft, with automatic detection of mods, search by mod & craft attributes Fly with style! Version 5.7.3 is the last release for KSP 1.2.2. An icon used to represent a menu that can be toggled by interacting with this icon. 6. any ship you build will need rocket fuel, oxydizer and/or monopropelant. This provides choices such as between faster LFO production or, say, faster MetalOre --> Metal for Extraplanetary Launchpads. more rocket part storage = possible to build bigger ships without having to convert more ore/metal. and Kerbal Space Program. By zer0Kerbal from @Mrcarrot, originally by @RealGecko adopted with express permission and brought to you by KerbSimpleCo Features Parts Added Mallet Survey Stake Recycle. If you have progressive builds turned on, you need enough productivity attached to the launch pad and enough rocket parts to get started. Just like with the virtual drills a multiplier is being raised (like in other games, dedicating skill points) to the player's choice of any installed resource converter chains. Creators. expansion which requires SimpleConstruction! I recently installed ELP, and I've been trying to set up an orbital construction station. Bugs include that thing where the part icon in VAB or SPH grows when hovered over. Craft Sharing Simplified. Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). I showcase and explain exactly how to make your own orbital launchpad! The workshop gives you the best productivity, the science compartment gives you some, and the command module gives you a little. It allows you to test EL functionality with a minimum of fuss. Underwater Technologies, Working Underwater Lite, SinkEmAll, Trajectories, Extraplanetary Launchpads, Kerbal Inventory System, Kerbal Attachment System, Infernal RO-Robotics, Kerbal Stats, Kethane Mining, Configurable Containers Core, Konstruction, USI Tools, Kerbin Side Remastered - The Life Aquatic, Kerbin Side Remastered GAP, Kerbin Side . I'm currently playing a career mode save with some mods including extraplanetary launchpads, and i plan to make a big stationary base on the surface of minmus for research, construction and refueling, but i'm not sure how to properly keep the base locked on the ground. A mod spotlight going over the functionality and use of Extraplanetary Launchpads by Taniwha. 5. you will need a workshop to convert the metal to rocket parts. Extraplanetary Launchpads is a top mod for KSP that allows the player to build ships off-world, or indeed, anywhere the player happens to place the launch pa. You can mine resources to build a huge base on another celestial body. Is there any kind of switch to get around this? Sign Up There are a few issues with my station, but y. Extraplanetary-Launchpads ===== About: This is a testing release of EL with all functionality moved onto the pads. kethane mod can be used to mine kethane which can then be converted to those 3 fuels. Manage your mods and addons with the CurseForge desktop app for Windows and macOS. 348. r/KerbalSpaceProgram. I am in science sandbox mode. You can even send blueprints to the base and have the kerbals construxt it there using the ore mimed from the planet, smelted into ingot, constructed into rocket . Underwater Technologies, Working Underwater Lite, SinkEmAll, Trajectories, Extraplanetary Launchpads, Kerbal Inventory System, Kerbal Attachment System, Infernal RO-Robotics, Kerbal Stats, Kethane Mining, Configurable Containers Core, Konstruction, USI Tools, Kerbin Side Remastered - The Life Aquatic, Kerbin Side Remastered GAP, Kerbin Side . Version 5.8.2 is the last release for KSP 1.3.0. The construction can be carried out both on the surface of any body . Extraplanetary-Launchpads ===== About: Extraplanetary-Launchpads (EL) is a mod for Kerbal Space Program that allows you to build vessels in any location, not just at the KSC. Sign In. Then unzip this where it used to be. Extraplanetary Launchpads Smelter Replacement. (NSSC) A SimpleConstruction! Extraplanetary Launchpads - 0 Productivity. The AMFI has slots for resource conversion too. Forgot your password? I tried testing out the construction mechanics, and upon trying to build multiple ships with my Orbital Rocket Workshop, I realized that my ships would . Not So SimpleConstruction! Download: Extraplanetary Launchpads v6.99.3. I've got a pilot, two scientists, and two engineers on board. Functionality can easily be moved to more appropriate parts by moving the module blocks in the part.cfg for the pads to another part. Manage your mods and addons with the CurseForge desktop app for Windows and macOS. I'm not a fan of the mod Extraplanetary Launchpads itself for a number of reasons (models are very cartoonish, and the texturing is very basic, and a lot of it seems fairly complicated and in some cases a bit too over powered), so I was wondering if there's anything else that offers something similar. Support my efforts: All versions from 4.0 are still available. 1.5K.